REJECTS — a social card game about bluffing, cliques and rejectionTrust nobody. Especially your friends.
No games are being printed yet. We need 1,000 Rejects signed up before the Kickstarter goes live. Short of that, it doesn't happen.
1000 MORE NAMES OR THE KICKSTARTER DOESN'T HAPPEN.

Collect characters. Trade them. Lie about what you have. Reject the ones that screw you over — before they do it to you.

Reject Card

Power Card

Reject Card
This is the deal: 1,000 names and the Kickstarter launches. Anything less and REJECTS stays in a drawer. Get your Reject number and something we probably shouldn't send you.